Gaming and Digital Innovation Lab
The UW-Stout Gaming and Digital Innovation Lab (GDI) Lab features sixteen major video game consoles (both vintage and new), three high-end PC's loaded with productivity software and access to a digital game catalog of more than 250 titles. The library also has a Vintage Video Game collection of over 400 titles and a circulating current Video Game collection of over 1,200 titles that can be used in the GDI Lab.
Study - Games can teach us! The Gaming and Digital Innovation Lab has applied learning and research opportunities for many academic disciplines.
Work - Don't just play, create and work! The four high-end computers provide all of the power needed to run a number of computer games through Steam or create the next generation of interactive media.
Teach - Instructors can reserve the room for occasional special lectures or demonstrations. The room is equipped with large whiteboards suitable for instruction and space for projector use. Access to other library technologies is also available. For more information, see the Game Lab reservation policy below.
Play - Enjoy a nostalgic reunion with Donkey Kong or discover a new classic! The Gaming and Digital Innovation lab can be used by students, faculty, and staff for recreational purposes when not being used for instruction.
Gaming and Digital Innovation (GDI) Lab Committee
The GDI Lab is a collaborative effort and is advised by the Gaming and Digital Innovation Lab Committee whose membership includes:
- Cory Mitchell, Collection Development Librarian, Chair
- Andrew Williams, SOAD, Faculty Representative
- Matthew Winkler, Library Circulation Supervisor
- Amber Olson, Digital Resources Specialist
- Steve Alexis, Library Systems and Student Representative
Mon-Thur: 7:30am - 11:30pm
Friday: 7:30am - 5:30pm
The game lab closes 30 minutes before the library closing time. See library hours for special hours during breaks, holidays, summer, etc.
Gaming and Digital Innovation Lab Room 106 RSLLC
Materials Requests and Donations:
Collection Development Librarian
308A Robert S. Swanson Library Learning Center
Currently Available Systems
||Nintendo Wii U
|Microsoft Xbox 360
||Sony Playstation 2
|Microsoft Xbox One
||Sony Playstation 3
||Sony Playstation 4
||Sony Playstation VR
|Nintendo Entertainment System
||Super Nintendo Entertainment System
|Nintendo Game Cube
Computers in the Lab
3 PCs available
- HP Z220 Workstations
- Intel Core i7-3770 (3.4GHz Quad-core)
- 16 GB RAM (DDR3-1600)
- GeForce GTX 660 OC (2GB GDDR5)
- ViewSonic 27" Widescreen LED
- Logitech Webcam, Keyboard, Mouse
- Audio-Technica ATH-M30 Studio Headphones
UW-Stout Gaming and Digital Innovation Lab Policy
The purpose of the Gaming and Digital Innovation Lab is to promote the study, design and development of games and digital media. It is designed to foster the skills students need to succeed in an increasingly digital world. The Lab is a place where people can come together and learn and create with technology.
THE LAB IS RESTRICTED TO UW-STOUT STUDENTS, FACULTY AND STAFF.
- Individuals may checkout up to two vintage games at a time by bringing Game Cards from the Vintage Game Collection Binder to the Circulation Desk.
- The person who checks out games assumes responsibility for any damage that occurs to media and equipment while games are away from the Circulation Desk; whether caused by themselves or another player.
- Vintage games and controls not returned to Circulation Desk before closing will immediately incur a $15 per day overdue fine. items that are damaged or not returned will incur an additional replacement cost.
- Recurrent abuse of games, equipment or Lab policy will result in revoked Lab privileges.
- NO FOOD OR DRINK is allowed in the Lab for the protection of the equipment.
- Lab reservations will be posted at least 24 hours in advance, all other people must vacate the room during time of class reservation.
- Personal memory cards, flash drives and other gaming-related peripherals may be used in the Lab. The Robert S. Swanson Library and Learning Center is not responsible for damage caused to personal property.
- Noise levels must not disturb others.
- The Lab will close 30 minutes before the library closes. All equipment should be turned off and the room returned to its original state before leaving.
- UW-Stout Faculty and Staff may reserve the Lab for up to 2 hours of class use. Classes will not be scheduled for an entire semester-long period.
- Reservation for the Lab, specific games, and additional equipment should be requested one week in advance by e-mail to GDILab@uwstout.edu.
- The UW-Stout Library appreciates donations of video games, systems and controllers in working order.
- Donations may be added to the library's collection, offerings of the Gaming and Digital Innovation Lab, or used in classrooms.
- The library retains the right to refuse materials that do not meet the library's selection criteria. The library maintains unconditional ownership of donations and makes the final decision as to their disposition.
- The library reserves the right to decide the conditions of display, location and means of access to the gift materials. items not added to the collection are offered to other libraries, sold at library book sales, or treated as weeded items.
- If the donor wishes to use the gift as a tax deduction, he or she is responsible for obtaining and appraisal from an appropriate professional outside the University Library. The library provides the donor with a letter acknowledging gifts, but cannot legally estimate their value.
- To make a donation or for further information please e-mail GDILab@uwstout.edu.